Tipico Mobile Web App

My Role: Team Manager & UX/UI Designer Team: 3 UX/UI designers, 1 UX Researcher 3 Product Managers, 4 development teams
2020 – 2021

In early 2020, Tipico completed a technical transformation for its desktop website and was ready to tackle the next frontier: mobile. 89% of its users were accessing through mobile and receiving around 2.6 million visitors per month. Even though it didn’t go through major changes for several years, it had a 4.5 score on the App store and 31 NPS.

Tipico mobile website in 2020

The Challenge

The goal was to redesign the mobile website with desktop’s technical framework and a new UI to keep core customers engaged and attract young users.

As a UX team, we use the gained knowledge from the desktop website transformation and concluded our main challenges:

  • Make it easier and quicker to find bets. Existing mobile navigation was structured but difficult to explore for non-experienced bettors.
  • Seamless integration of microservices. An account and cashier section running independently.
  • Strong focus on simplicity. When we asked our customers why they choose Tipico, the top answers are Simplicity and Easy to use.
  • Update the UI look.

Initial Explorations & Research

Research prior any concepts was conducted in two main ways:

  1. Competitive analysis: FWe identified the 3 top competitors within Germany, 1 from USA and 1 from UK and conducted an usability and feature analysis. Remote user sessions were set up comparing Tipico and a competitor to get usability insights on the current state of both.
  2. Internal analysis: Feedback from Customer Service and App store, usability analysis, heatmaps and session videos.

As a design kick off I organised a remote workshop and defined a vision board: emphasis in content and spacing of elements, flat UI 2.0 and one-handed use. We mapped the mobile journeys with our customers’ four states to identify pain points and do quick design exploration for the critical ones.

UX kick-off workshop 💪

Prototyping and & Iterations

We started with low-fidelity wireframes to quickly improve and iterate journeys and initial UI exploration. The base point was the existing product which served as a benchmark for user testing.

Exploration for UI in the event page

I divided the feature and journey analysis and gave ownership areas. As an example, customers mentioned the live sport page had three main issues:

  1. Missing name of the competition
  2. Unclear sorting
  3. Inconsistent navigation behaviour

From the top two solutions, we created a prototype to test and iterate tackling the points above. 48% of customers agreed to either of the new proposals, 15% either or them with improvements and a tabbed sport selector was preferred almost as twice vs a list sport page.

This was our final design.

Results and Takeaways

Rollout of the MVP mobile website started December 2020, each wave of users follows up with a satisfaction survey. Release is still in its early stages, but so far some main findings:

  • The amount of events added when placing a bet increased 0.2 points for non-started events and 0.35 points for live events.
  • For long event pages, customers want added filtering to go to select their events faster.
  • Customers responded well to the new design system